GTK+ 3.94

Today, we released GTK+ 3.94.0. Again, it has been a while since the last release, so it is worth summarizing whats new in this release. There is really too much here to cover it all, so this post will only highlight the most important changes.

This release is another milestone on our way towards GTK+ 4. And while there are still some unfinished things, this release is much closer to we hope to achieve with GTK+ 4.

GSK

The Broadway backend now has a GskRenderer, so the future for Broadway looks much better.

We introduced a new type of render node, GskOffsetNode, which is a simplified GskTransformNode and takes over the job of translating content as we move up and down the render node tree. With this change, we are now able to cache render nodes for widgets over multiple frames, and reposition them if necessary.

We also introduced GskDebugNodes, which take over node names, and let us simplify some of the GTK+ apis for creating render nodes.

When falling back to cairo for rendering, we now use recording surfaces instead of image surfaces, so we can replay the rendering at a different scale.

An important new operation is gsk_render_node_diff to compare two render node trees (see below for more on this).

GDK

Following the general trend of aligning the GDK apis with Wayland instead of X, GdkWindow was renamed to GdkSurface.

The GdkTexture api has been refined, with new GdkMemoryTexture and GdkGLTexture subclasses, and a powerful new abstraction, GdkPaintable, has been introduced.

A GdkPaintable represents an object that can be painted anywhere at any size without requiring any sort of layout. This is inspired by similar concepts elsewhere, such as ClutterContent, HTML/CSS Paint Sources or SVG Paint Servers. To show off the power of this concept, a few new demos have been added in gtk4-demo:

The DND code continues to see major refactorings. It now uses the same content-provider infrastructure that was introduced in 3.93 for clipboard handling, and it has separate objects for the source and target side of a DND operation. More changes will be coming here.

GTK

widgets

GTK+ has gained support for showing videos, with the GtkVideo and GtkMediaControls widgets, and there is also a new GtkPicture widget to split off image viewing from GtkImage (which is really about icons).

GtkFontChooser allows tweaking OpenType features and font variations, and Ctrl-Shift-e for color Emoji input has been replaced with completion that can be enabled with the GtkEntry::enable-emoji-completion property.

Input

The event-specific signals in GtkWidget continue to disappear. At this point only ::event is left, but it will go away too. Instead, we are using event controllers, and several new ones have been added to cover all needed events:

  • GtkEventControllerMotion
  • GtkEventControllerKey
  • GtkGestureStylus

To make this transition easier, it is now possible to create event controllers in ui files.

Wayland has its own platform input method, based on the Wayland text protocol.

Drawing

The ::draw signal has been removed, all widgets have to implement ::snapshot. They can now create their own GtkSnapshot instances for intermediate rendering. Clipping is no longer applied on the GTK+ level – widgets are free to draw outside their allocation, if that is what is required.

Widget invalidation has been changed, it now works by discarding the cached render nodes of invalidated widgets, and recreating the missing parts of the render node tree.

For finding the region that needs to be redrawn, GTK+ diffs the render node trees of the previous and the current frame, and applies some heuristics to keep the number of rectangles from growing too large.

The GTK+ inspector lets you track invalidations, which you can see in action here:

Other changeS

GTK+ no longer supports generic loadable modules. Input methods, print backends and media backends have been converted to GIOModules and extension points.

The platform im modules (i.e. the Windows, Wayland, Broadway im contexts)  are always included and will be enabled by default on their platform.

The Vulkan support in GDK can now use a particular device that is specified by the GDK_VULKAN_DEVICE environment variable. Use GDK_VULKAN_DEVICE=list to see all availble devices.

Try it out

With GTK+ 3.94.0, it should be possible to start porting applications. The documentation has an initial porting guide.

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